Choosing your gear

Dungeon gear, crafted gear or an extendable weapon — what each one gives, what enhancing it really costs, and what to do slot by slot.

A general guide for every class. Item names, sources, stat lines, enhancement caps, reach and costs come from the game data; which stats to roll on each slot is in the Gear section of your class guide. questlog.gg

  1. Three kinds of gold gear
  2. Pros and cons
  3. Extendable weapons by class
  4. What enhancement costs
  5. What to do, slot by slot

Three kinds of gold gear

Gold gear comes from dungeons, from crafting, or as an extendable weapon. The source decides how many stat lines an item rolls and how far it can be enhanced — two items of the same item level have the same base stats.

Dungeon gear

Vakron Helm

Vakron Sky Island · Abyssal Forge: Ludra

Item level
70
Stat lines
4
Max level
+18
Details

Base stats

  • Max HP 175
  • Defense 388

Enhancement adds

  • +10Max HP +162 · Defense +200
  • +15Max HP +247 · Defense +304
  • +18Max HP +61 · HP Increase +150 · Defense +61 · Damage Tolerance +1.5%

4 random stat lines and 4 skill lines, rolled from:

  • Incoming Healing Boost 14.4%–16.6%
  • Double Chance 1.6%–1.9%
  • Endurance 2.4%–2.8%
  • Damage Rate 1.6%–1.9%
  • Perfect Resist 3%–3.5%
  • Status Effect Resist 5.1%–6%
  • Weapon Damage Tolerance 5.8%–6.7%
  • Dexterity 9–17
  • Constitution 15–24
  • Willpower 9–17
  • Attack 16–25
  • Critical Hit 25–36
  • Accuracy 34–46
  • Defense 200–237
  • Evasion 20–30
  • Critical Damage Defense 205–243
  • Back Attack Defense 205–243
  • Front Attack Defense 205–243
  • Critical Hit Resist 36–48
  • Block 20–30
  • Max MP 76–94
  • Max HP 154–184
  • MP Regen 18–28
  • HP Regen 36–48

Aulamus Greatsword

Urugugu Canyon · Abyssal Forge: Ludra

Item level
70
Stat lines
4
Max level
+18
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 413
  • Accuracy 100

Enhancement adds

  • +10Attack +79
  • +15Attack +119
  • +18Damage Boost +3% · Attack +30

4 random stat lines and 4 skill lines, rolled from:

  • Combat Speed 9.7%–11.2%
  • Damage Boost 5.4%–6.3%
  • Multi-Hit Chance 7.2%–8.3%
  • Weapon Damage Boost 7.2%–8.3%
  • Status Effect Chance 19.2%–22.1%
  • Might 19–29
  • Precision 19–29
  • Attack 33–45
  • Critical Hit 51–66
  • Additional Critical Damage 72–90
  • Back Attack Damage 72–90
  • Front Attack Damage 72–90
  • Accuracy 68–85
  • Block 41–54
  • Max MP 153–183
  • Max HP 308–361

Nuakum Helm

Ferocious Horn Den · Abyssal Forge: Ludra

Item level
86
Stat lines
4
Max level
+20
Details

Base stats

  • Max HP 215
  • Defense 477

Enhancement adds

  • +10Max HP +200 · Defense +250
  • +15Max HP +304 · Defense +375
  • +20Max HP +125 · HP Increase +250 · Defense +125 · Damage Tolerance +2.5%

4 random stat lines and 4 skill lines, rolled from:

  • Incoming Healing Boost 15.8%–18.2%
  • Double Chance 1.8%–2.1%
  • Endurance 2.6%–3.1%
  • Damage Rate 1.8%–2.1%
  • Perfect Resist 3.3%–3.8%
  • Status Effect Resist 5.6%–6.5%
  • Weapon Damage Tolerance 6.3%–7.3%
  • Dexterity 10–19
  • Constitution 16–25
  • Willpower 10–19
  • Attack 18–28
  • Critical Hit 28–39
  • Accuracy 37–50
  • Defense 218–258
  • Evasion 21–31
  • Critical Damage Defense 224–265
  • Back Attack Defense 224–265
  • Front Attack Defense 224–265
  • Critical Hit Resist 39–52
  • Block 22–32
  • Max MP 84–104
  • Max HP 168–200
  • MP Regen 20–30
  • HP Regen 39–52

Abyssal Claymore

Abyssal Forge: Ludra

Item level
86
Stat lines
4
Max level
+20
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 508
  • Accuracy 100

Enhancement adds

  • +10Attack +96
  • +15Attack +146
  • +20Damage Boost +5% · Attack +61

4 random stat lines and 4 skill lines, rolled from:

  • Combat Speed 10.6%–12.3%
  • Damage Boost 6%–6.9%
  • Multi-Hit Chance 7.9%–9.1%
  • Weapon Damage Boost 7.9%–9.1%
  • Status Effect Chance 21%–24.2%
  • Might 21–31
  • Precision 21–31
  • Attack 36–48
  • Critical Hit 56–71
  • Additional Critical Damage 78–97
  • Back Attack Damage 78–97
  • Front Attack Damage 78–97
  • Accuracy 75–93
  • Block 45–59
  • Max MP 168–200
  • Max HP 337–395

Extendable weapons

Kromede Claymore

Fire Temple

Item level
43
Stat lines
3
Max level
+15
Reach
+2 m
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 251
  • Accuracy 100

Enhancement adds

  • +10Attack +47
  • +15Attack +72

3 random stat lines and 3 skill lines, rolled from:

  • Combat Speed 8.2%–9.5%
  • Damage Boost 4.6%–5.3%
  • Multi-Hit Chance 6.1%–7%
  • Weapon Damage Boost 6.1%–7%
  • Status Effect Chance 16.2%–18.7%
  • Might 16–25
  • Precision 16–25
  • Attack 28–39
  • Critical Hit 43–56
  • Additional Critical Damage 60–76
  • Back Attack Damage 60–76
  • Front Attack Damage 60–76
  • Accuracy 58–74
  • Block 35–47
  • Max MP 129–155
  • Max HP 260–306

Enraged Kromede Claymore

Fire Temple · Abyssal Forge: Ludra

Item level
86
Stat lines
3
Max level
+20
Reach
+2 m
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 508
  • Accuracy 100

Enhancement adds

  • +10Attack +96
  • +15Attack +146
  • +20Damage Boost +5% · Attack +61

3 random stat lines and 3 skill lines, rolled from:

  • Combat Speed 10.6%–12.3%
  • Damage Boost 6%–6.9%
  • Multi-Hit Chance 7.9%–9.1%
  • Weapon Damage Boost 7.9%–9.1%
  • Status Effect Chance 21%–24.2%
  • Might 21–31
  • Precision 21–31
  • Attack 36–48
  • Critical Hit 56–71
  • Additional Critical Damage 78–97
  • Back Attack Damage 78–97
  • Front Attack Damage 78–97
  • Accuracy 75–93
  • Block 45–59
  • Max MP 168–200
  • Max HP 337–395

Ludra's Blade of Extinction

Abyssal Forge: Ludra

Item level
102
Stat lines
3
Max level
+20
Reach
+2 m
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 604
  • Accuracy 100

Enhancement adds

  • +10Attack +114
  • +15Attack +174
  • +20Damage Boost +5% · Attack +73

3 random stat lines and 3 skill lines, rolled from:

  • Combat Speed 11.2%–13%
  • Damage Boost 6.3%–7.3%
  • Multi-Hit Chance 8.3%–9.6%
  • Weapon Damage Boost 8.3%–9.6%
  • Status Effect Chance 22.2%–25.6%
  • Might 22–32
  • Precision 22–32
  • Attack 38–51
  • Critical Hit 59–75
  • Additional Critical Damage 83–102
  • Back Attack Damage 83–102
  • Front Attack Damage 83–102
  • Accuracy 79–98
  • Block 48–62
  • Max MP 177–211
  • Max HP 357–418

Crafted gear (one chain, upgraded tier by tier)

True Dragon Lord Greatsword

Crafting

Item level
62
Stat lines
5
Max level
+16
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 365
  • Accuracy 100

Enhancement adds

  • +10Attack +70
  • +15Attack +105
  • +16Damage Boost +1% · Attack +9

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 8.8%–10.2%
  • Damage Boost 4.9%–5.7%
  • Multi-Hit Chance 6.5%–7.6%
  • Weapon Damage Boost 6.5%–7.6%
  • Status Effect Chance 17.4%–20.1%
  • Might 17–27
  • Precision 17–27
  • Attack 30–42
  • Critical Hit 46–60
  • Additional Critical Damage 65–82
  • Back Attack Damage 65–82
  • Front Attack Damage 65–82
  • Accuracy 62–78
  • Block 37–50
  • Max MP 139–167
  • Max HP 279–328

Splendent True Dragon Lord Greatsword

Crafting

Item level
70
Stat lines
5
Max level
+16
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 413
  • Accuracy 100

Enhancement adds

  • +10Attack +79
  • +15Attack +119
  • +16Damage Boost +1% · Attack +10

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 9.4%–10.9%
  • Damage Boost 5.3%–6.1%
  • Multi-Hit Chance 7%–8.1%
  • Weapon Damage Boost 7%–8.1%
  • Status Effect Chance 18.6%–21.5%
  • Might 18–28
  • Precision 18–28
  • Attack 32–44
  • Critical Hit 49–63
  • Additional Critical Damage 69–86
  • Back Attack Damage 69–86
  • Front Attack Damage 69–86
  • Accuracy 66–83
  • Block 40–53
  • Max MP 148–177
  • Max HP 299–351

White Dragon Lord Greatsword

Crafting

Item level
78
Stat lines
5
Max level
+18
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 460
  • Accuracy 100

Enhancement adds

  • +10Attack +87
  • +15Attack +132
  • +18Damage Boost +3% · Attack +33

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 9.7%–11.2%
  • Damage Boost 5.4%–6.3%
  • Multi-Hit Chance 7.2%–8.3%
  • Weapon Damage Boost 7.2%–8.3%
  • Status Effect Chance 19.2%–22.1%
  • Might 19–29
  • Precision 19–29
  • Attack 33–45
  • Critical Hit 51–66
  • Additional Critical Damage 72–90
  • Back Attack Damage 72–90
  • Front Attack Damage 72–90
  • Accuracy 68–85
  • Block 41–54
  • Max MP 153–183
  • Max HP 308–361

Splendent White Dragon Lord Greatsword

Crafting

Item level
86
Stat lines
5
Max level
+18
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 508
  • Accuracy 100

Enhancement adds

  • +10Attack +96
  • +15Attack +146
  • +18Damage Boost +3% · Attack +36

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 10.3%–11.9%
  • Damage Boost 5.8%–6.7%
  • Multi-Hit Chance 7.7%–8.9%
  • Weapon Damage Boost 7.7%–8.9%
  • Status Effect Chance 20.4%–23.5%
  • Might 20–30
  • Precision 20–30
  • Attack 35–47
  • Critical Hit 54–69
  • Additional Critical Damage 76–94
  • Back Attack Damage 76–94
  • Front Attack Damage 76–94
  • Accuracy 73–91
  • Block 44–58
  • Max MP 163–194
  • Max HP 328–384

Wise Dragon Lord Greatsword

Crafting

Item level
94
Stat lines
5
Max level
+20
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 557
  • Accuracy 100

Enhancement adds

  • +10Attack +105
  • +15Attack +160
  • +20Damage Boost +5% · Attack +67

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 10.6%–12.3%
  • Damage Boost 6%–6.9%
  • Multi-Hit Chance 7.9%–9.1%
  • Weapon Damage Boost 7.9%–9.1%
  • Status Effect Chance 21%–24.2%
  • Might 21–31
  • Precision 21–31
  • Attack 36–48
  • Critical Hit 56–71
  • Additional Critical Damage 78–97
  • Back Attack Damage 78–97
  • Front Attack Damage 78–97
  • Accuracy 75–93
  • Block 45–59
  • Max MP 168–200
  • Max HP 337–395

Splendent Wise Dragon Lord Greatsword

Crafting

Item level
102
Stat lines
5
Max level
+20
Details

Base stats

  • Block 150
  • Critical Hit 150
  • Attack 604
  • Accuracy 100

Enhancement adds

  • +10Attack +114
  • +15Attack +174
  • +20Damage Boost +5% · Attack +73

5 random stat lines and 5 skill lines, rolled from:

  • Combat Speed 11.2%–13%
  • Damage Boost 6.3%–7.3%
  • Multi-Hit Chance 8.3%–9.6%
  • Weapon Damage Boost 8.3%–9.6%
  • Status Effect Chance 22.2%–25.6%
  • Might 22–32
  • Precision 22–32
  • Attack 38–51
  • Critical Hit 59–75
  • Additional Critical Damage 83–102
  • Back Attack Damage 83–102
  • Front Attack Damage 83–102
  • Accuracy 79–98
  • Block 48–62
  • Max MP 177–211
  • Max HP 357–418

Weapons shown as greatswords — every weapon type has the same numbers. Stat lines are the random Soul Binding lines; a Philosopher's Stone adds one more to any gold item.

Pros and cons

Dungeon gear

+ Costs only Odyle energy and drops fast; a high enhancement cap (+18 at item level 70, +20 at 86).
− 4 stat lines, and you replace it every tier — move the enhancement with Transfer Stone: Weapon (Unique).

Crafted gear

+ 5 stat lines, and each tier is crafted from your own item — enhancement and stats carry over all the way to item level 102.
− Expensive: leveling the profession (about 2M kina) plus gold materials, and crafts can fail. The middle tiers stop at +16 / +18 until you upgrade them.

Extendable weapons

+ 2 m more reach — huge for melee classes.
− Only 3 stat lines. The best one (item level 102) is a rare drop in Abyssal Forge: Ludra (about 0.6% per weapon) or a pick from its weapon selection chest.

Extendable weapons by class

An extendable weapon adds a flat 2 m to your reach. For melee classes that more than doubles it; for ranged classes it hardly matters.

ClassWeaponReachExtendable
GladiatorGreatsword1.5 m3.5 m ×2.3
RangerBow20 m22 m
TemplarSword & shield1.3 m3.3 m ×2.5
AssassinDaggers1 m3 m ×3.0
SorcererSpellbook20 m22 m
ElementalistOrb20 m22 m
ClericMace20 m22 m
ChanterStaff1.3 m3.3 m ×2.5
  • Melee: you hit targets that try to run and land control from further away — strong in PvP and open-world fights. In PvE you give up 2 stat lines against a crafted weapon of the same level.
  • Ranged: 20 m → 22 m changes almost nothing. Take the crafted weapon.
  • Only the three extendable weapon lines in the first table have the extra reach — it isn't shown in every client's tooltip, so check the name.

What enhancement costs

Up to +10 every try succeeds. After that a try can fail — nothing breaks, you only lose the materials and kina, and every fail raises the next chance. From +15 on you also need Amplify Stone (Unique). The cost depends only on item level.

Item level+0 → +10+10 → +15
54488,150 kina
19,440 Enhance Stones
7,468,313 kina
81,552 Enhance Stones
62559,050 kina
22,310 Enhance Stones
8,560,100 kina
93,597 Enhance Stones
70632,050 kina
25,180 Enhance Stones
9,663,485 kina
105,672 Enhance Stones
78704,250 kina
28,070 Enhance Stones
10,762,930 kina
117,747 Enhance Stones
86775,100 kina
30,920 Enhance Stones
11,853,826 kina
129,832 Enhance Stones
94846,400 kina
33,810 Enhance Stones
12,941,373 kina
141,907 Enhance Stones
102920,400 kina
36,680 Enhance Stones
14,066,321 kina
153,970 Enhance Stones
StepChanceAverage cost
+10 → +1165% (+5% per fail)see the table above
+11 → +1250% (+5% per fail)
+12 → +1335% (+5% per fail)
+13 → +1425% (+5% per fail)
+14 → +1520% (+5% per fail)
+15 → +1666% (+5% per fail)880,469 kina · 9 Amplify Stones
+16 → +1750% (+4% per fail)1,692,689 kina · 17 Amplify Stones
+17 → +1833% (+3% per fail)3,747,462 kina · 32 Amplify Stones
+18 → +1925% (+2% per fail)6,855,976 kina · 51 Amplify Stones
+19 → +2020% (+1% per fail)13,072,227 kina · 87 Amplify Stones

Average cost with normal luck, worked out from the game's success chances and fail bonus — your own results will vary.

Rule of thumb: +10 is cheap — do it on everything you wear. +15 costs about 15 times as much as +10, so only for items you'll keep a long time. Go past +15 only on your final weapon and gear.

What to do, slot by slot

  • Weapon: your biggest investment. Craft it and keep upgrading the same weapon — enhancement and stats carry over. Melee players who mostly PvP can run an extendable weapon instead.
  • Armor: farm dungeon sets — Vakron Sky Island, then Ferocious Horn Den — and take them to +10. When a better piece drops, move the enhancement over with a transfer stone.
  • Accessories: from Urugugu Canyon and Fire Temple until you can craft your own — they cost the same to enhance as armor of the same level.
  • Don't overspend on gear you'll replace. Past +10, enhance a cheap item and transfer the result — see the hardcore route in After 45.
  • Unbound kina is for buying materials, not for enhancement.

Stat lines to roll for your class:

↑↓ move↵ open